DESIGNER’s STORY

Daniel Libeskind

As an international architect and designer, DANIEL LIBESKIND, B.Arch M.A. BDA AIA, is committed to expanding the scope of architecture to involve philosophy, art, literature and music. Fundamental to Libeskind’s philosophy is the notion that buildings are crafted with perceptible human energy, and that they address the greater cultural context in which they are built.

Daniel Libeskind established his architectural studio in Berlin, Germany in 1989 after winning the competition to build the Jewish Museum in Berlin. In February 2003, Studio Daniel Libeskind moved its headquarters from Berlin to New York City when Daniel Libeskind was selected as the master planner for the World Trade Center redevelopment. Daniel Libeskind’s practice is involved in designing and realizing a diverse array of urban, cultural and commercial projects internationally. In addition to the New York headquarters, Studio Libeskind has European offices based in Zürich, Switzerland (Architekt Daniel Libeskind) and Milan, Italy (Libeskind Architettura & Libeskind Design.)

Last year Studio Daniel Libeskind celebrated the completion of the City Life residences, part of the redevelopment of the historic Fiera Milano Fairgrounds in Milan, and Kö-Bogen, an office and retail complex in Düsseldorf. The Studio has several projects under construction including three high-rise residential developments: The L Tower in Toronto, Zlota in Warsaw, and Vitra in Sao Paulo; two projects in Asia, the Zhang ZhiDong and Modern Industrial Museum in Wuhan and Corals at Keppel Bay in Singapore; as well as the Centre des Congrès in Mons, Belgium.

Over the years, Daniel Libeskind has been fortunate to be commissioned by a number of international clients to develop a diverse array of products, bespoke furniture, and interior designs. To this end, he chose to establish Libeskind Design in Milan, the international center for design, with unparalleled artisans, care for detail and connections to the broader world of contemporary architecture and art. The product designs reflect Libeskind’s interest in the world of everyday objects, and the stories they tell about the people who use them.

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Tom Dixon

A new found passion for welding allowed Tom to teach himself to make tough metal structures – his hobby rapidly expanded into a knack for making furniture from found objects. The welded salvage furniture quickly found a clientele and as a result Dixon evolved seamlessly over the next few years from welder to craftsman to

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Emmanuel Gallina

To describe his work as a designer, Emmanuel likes to quote Constantin Brancusi “Simplicity is complexity resolved”. Elegance, clarity and simplicity are key to Emmanuel Gallina’s work. His creative ethic at authenticity and coherence is embodied in every one of his projects. To him, attention to detail is a constant priority in the contours, shapes

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Marcel Wanders

As a child, Marcel Wanders loved making gifts for people. Nowadays he designs for the world, making unique gifts that are meaningful to the people receiving them as well as to the designer himself. Marcel is on a mission which he had already thought of and planned during his time as a student: Here to

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Christophe Delcourt

Christophe Delcourt is a name that began to circulate among the French design crowd at the end of the 1990s. Delcourt’s style finds its full expression in exquisite balance between purity of design, sophistication of materials and impeccable execution.

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Paolo Piva

Born in Adria in 1950, he began to attend the Architectural Faculty at the Venice University in 1968 and occupied himself with the research in the visual area. In 1970 he co-operated to the realisation of the project concerning WIG 74 competition on behalf of Vienna and to the competition for the RESISTENZA MONUMENT in

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Boris Klimek

Boris Klimek graduated in studies of Product and Conceptual Design on Academy of Art, Architecture and Design in Prague. Currently he works in Prague, where he focus on product and interior design. In his work he tries to find a certain conceptual overlaps, games and stories.

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