DESIGNER’s STORY

Gabriele & Oscar Buratti

Gabriele Buratti, architect and professor of interior architecture at Milan Polytechnic Faculty of Design and Oscar Buratti, architect, created the BURATTI + BATTISTON ARCHITECTS studio.The studio works on projects of various scales. It creates residential, commercial and industrial buildings, works in historic centres, restores buildings and has designed and constructed numerous villas and buildings.

The studio’s most important activity is interior architecture, for offices, shops and apartments in Italy and abroad, and the interior design of trade fairs and showrooms. It is responsible for the image of La Perla boutiques and has created stores in some of the most important cities in the world. It designed the Tre Marie Café in Milan for the Barilla Group.

It enlarged the headquarters of the Bergamo Confindustria Association.In the design sector it has worked in partnership with Acerbis International, Antonio Lupi, B&B Italia, Ceccotti Collezioni, Antonio Frattini, Effetti, Gallotti&Radice, iGuzzini, Poliform, Poltrona Frau, Tecno and Valli&Valli.For Acerbis Italia (racing equipment) it has been responsible for numerous displays and has developed a coordinated image design for A.SHOP stores and corners.

The studio was responsible for the Concept Store project for a new range of clothing and accessories for Lamborghini Cars and designed the restoration of the Lamborghini Museum at the company’s Headquarters in Sant’Agata Bolognese.

It is currently working with Silvelox_Domina to design doors for garages, entrances and interiors and on the design of stands and showrooms.For Husqvarna Motorcycles (BMW Group) the studio developed the new Concept Store and then the Husqvarna showroom and museum in its new home in Cassinetta (Varese).For Roca it designed the innovative W+W bathroom fitting, which combines a washbasin and toilet in a single item. The studio has won numerous international prizes and awards, like the Wallpaper Design Award 2010, the Design+Plus Award 2009, the Best_Ed Award 2010, the FX Design Award 2009, the KBB – Product Innovation Award 2009, an Honourable Mention at the XXII Golden Compass 2011the Silver Delta Award 2011.

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Tom Dixon

A new found passion for welding allowed Tom to teach himself to make tough metal structures – his hobby rapidly expanded into a knack for making furniture from found objects. The welded salvage furniture quickly found a clientele and as a result Dixon evolved seamlessly over the next few years from welder to craftsman to

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Emmanuel Gallina

To describe his work as a designer, Emmanuel likes to quote Constantin Brancusi “Simplicity is complexity resolved”. Elegance, clarity and simplicity are key to Emmanuel Gallina’s work. His creative ethic at authenticity and coherence is embodied in every one of his projects. To him, attention to detail is a constant priority in the contours, shapes

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Marcel Wanders

As a child, Marcel Wanders loved making gifts for people. Nowadays he designs for the world, making unique gifts that are meaningful to the people receiving them as well as to the designer himself. Marcel is on a mission which he had already thought of and planned during his time as a student: Here to

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Christophe Delcourt

Christophe Delcourt is a name that began to circulate among the French design crowd at the end of the 1990s. Delcourt’s style finds its full expression in exquisite balance between purity of design, sophistication of materials and impeccable execution.

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Paolo Piva

Born in Adria in 1950, he began to attend the Architectural Faculty at the Venice University in 1968 and occupied himself with the research in the visual area. In 1970 he co-operated to the realisation of the project concerning WIG 74 competition on behalf of Vienna and to the competition for the RESISTENZA MONUMENT in

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Boris Klimek

Boris Klimek graduated in studies of Product and Conceptual Design on Academy of Art, Architecture and Design in Prague. Currently he works in Prague, where he focus on product and interior design. In his work he tries to find a certain conceptual overlaps, games and stories.

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